Description
What better way to turn a creative hobby into a career than to get a job in computer game design-as an artist!
In this practical compendium of techniques for drawing, painting and computer graphics, the emphasis is on the art
skills used throughout the games industry.
-Learn the essential steps for building a complete scenic environment from thumbnail sketches to finished colour illustrations
-Discover how to conceive, sketch out and bring to life your own dynamic cast of characters-from a band of heroes on a mission, to the flesh-eating monsters out to stop them
-Get an inside track on how the game design business works - and the pivotal role of the thousands of artists being hired each year
This book is designed to inspire a new generation of artists-explaining the art essentials such as composition, perspective, linework and rendering for real-life results, as well as the pure creative process of coming up with ideas and getting them down on paper.